Multi-agent systems often rely on predefined collaboration structures, limiting their ability to adapt to diverse task ...
Video foundation models have advanced rapidly in understanding and generating visual sequences, while video world models seek ...
Autoregressive video diffusion models generate videos chunk by chunk, yet producing plausible continuations does not ...
暂无中文译文,以下为英文原文。点「开始对话」,AI 可以用中文给你讲解这篇论文。 Mixture-of-Experts (MoE) models are bottlenecked by ...
As streaming video generation advances, enabling real-time interaction with generated video is becoming increasingly ...
暂无中文译文,以下为英文原文。点「开始对话」,AI 可以用中文给你讲解这篇论文。 Outcome RL raises pass@1 but not pass@k at large k ...
暂无中文译文,以下为英文原文。点「开始对话」,AI 可以用中文给你讲解这篇论文。 Vision-Language-Action (VLA) models have made ...
暂无中文译文,以下为英文原文。点「开始对话」,AI 可以用中文给你讲解这篇论文。 Spatial audio authoring coordinates source ...
Moving from controllable videos to genuinely playable worlds requires persistent world state, executable game rules, and low-latency interaction. We outline a roadmap for the next generation of Matrix ...
暂无中文译文,以下为英文原文。点「开始对话」,AI 可以用中文给你讲解这篇论文。 People have long dreamed of an assistant that is ...
People have long dreamed of an assistant that is always there to guide them and remind what they forget, from new dishes to lost keys. Powered by multimodal large language models (MLLMs), egocentric ...
Cinematic video generation requires both temporal inference from limited inputs (i.e., sparse rather than frame-by-frame guidance) and factor-aware control of character, scene, action, and camera.