A guide for Claude (or any coding agent) working in a Unity project. It covers how to drive the open Unity Editor from the terminal, build and edit prefabs and scenes with C# scripts, enter Play mode ...
Windows SmartScreen may warn about an unknown publisher because the EXE is not code-signed. Click More info → Run anyway. The game was probably still running and autosaved over them. Close the game, ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results